If it’s any consolation, Amnesia: The Bunker has a different AI than the previous iterations. I mentioned it’s like Alien: Isolation, and the monster works very similarly, like reacting to how much noise you make and stalking which parts of the bunker you’re in. Most items with every run are also randomized, so you can’t memorize where to pick up supplies. (You can also customize the difficulty, which I thought was really cool.) But if you’ve already tried it, then my point is moot lol.
Finished Doom and am about halfway through Doom II, but I’m kind of getting sick of it, so I might put it away for a while.
Decided on playing Amnesia: The Bunker again. I thought about doing some achievement hunting, but so far I’ve just taken things pretty chill. At least as chill as you can be hiding from a monster in a bunker.