Buy a used copy of GTA 2 from someone who purchased it legally.
Good luck finding one.
Buy a used copy of GTA 2 from someone who purchased it legally.
Good luck finding one.
That’s interesting. Thanks for pointing it out.
My point is having a very old constitution isn’t much of a boast if keeping it as-is causes political issues.
Tradition and inertia.
The USA is proud to have the oldest and longest-standing written constitution. The fact it hasn’t been rewriteen in a long time help explain why there’s still an electoral college, slavery for prisoners (13th amendements), and weak regulation of campaign finance.
This is a common issue in software, not limited to scripting. Software are getting more and more layers of wrappers/adapter code, like a Russian doll. It contributes to dependency hell, as each layer brings new dependencies.
Developers often find it easier to wrap existing apps and software, and add another layer on top, rather than improving or replacing what exists.
Arkane is a gem, don’t close it damnit
That may be stretching the definition of the survival genre a bit, but the game does have some survival characteristics.
Anyway that’s the closest thing to a survival game that I enjoyed playing.
Prey
It has a good storyline. It’s not horror focused, and ennemies won’t suprise as much as in resident evil or doom. They’re mostly there to add difficulty or be part to the mission. Recycling makes the low amount of munitions/inventory tolerable.
Please enforce this for console games as well. Digical games and DLCs are typically more expensive than both new and used physical games. Physical games prices usually decrease few months after release, digital one rarely do.
It’s obvious that vendors rely on digital restriction (aka DRMs) to kill the used market and sell older games at higher price. I’m avoiding digital games and DLC because of this, and I’m reluctant to buy a new console given the hard push toward digital games and attempts to kill the used market.
Prices definitely increased, over the last 20 years new AAA games price increased from 45-50 EUR to 70 EUR.
With inflation taken into account that would probably mean flat prices.
With the increase in the numbers of players, the spread of DLCs and micro transactions, I suspect revenue increased even with inflation taken into account.
Could it be the cost of creating game is rising faster than inflation? Or game studio just got more greedy?
Translation: We’re extremely short staffed, so we are shaming our employees into sacrificing their vacation