RuneScape did it pretty well for sure yeah I always felt like there was a good level progression for items like at level 60 in old school bronze items were just straight up trash lol
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RuneScape did it pretty well for sure yeah I always felt like there was a good level progression for items like at level 60 in old school bronze items were just straight up trash lol
It’s such a trash game mechanic because it forces realism where there is none. You have faster than light travel in your game? Why don’t you have teleporters? You have magic in your game? Why don’t you have a Bag of Holding? If you are going to impose the constraint on the player for balance or gameplay reasons then at least make it fun, have a mechanic that is interesting in some way. Maybe teleporters and bags of Holding are expensive to build or don’t get unlocked until you collect 10 flippityboos but at least reward progression and picking up objects and don’t turn every decision into agony.
I don’t get the joke. Wouldn’t you need to study the architecture of the alien CPU to see what registers it uses if any and where data goes, and what format the data is expressed in (is it even binary?) so you can write an assembly language for it? Then you would need to write a compiler and then you could get a higher level language going and port Doom. Are we assuming that the alien computer just runs our code?