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Joined 3 years ago
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Cake day: October 22nd, 2023

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  • The big reason this shifted was because of how detailed modern AAA environment are. The environments are now richly detailed, which makes it confusing since interactivity hasn’t kept pace with visuals. This required more heavy handed guidance like yellow paint, or interaction prompts on objects.

    I think classic WoW is an interesting thing to study in comparison. It doesn’t even tell you what’s interactive at a glance, but it’s clear because there are so few objects in each area.









  • I’m a graphic designer, and I’ve been kind of amazed how many people like to show me the graphic/logo/whatever AI made for them. They don’t seem to get that they’re just rubbing in my face that they don’t want to pay an artist…

    It always looks kinda crappy too, so I just have to fake the reaction all around.



  • I love Cyan games. Not just Myst, I still play whatever they put out to this day.

    I first experienced those games watching my dad play them, so they were very formational for me. I went on to play lots of other point and click adventure games, too.

    I haven’t done much with VR. I don’t own any of the tech and I’ve only tried it once. To be honest it was a bit nauseating for me so I haven’t had much desire to try it again.

    So would you rather be able to experience your own ideas, since you don’t like experiencing other people’s? For me getting to see an imagined setting is very fun (when it’s a good one). Same goes for movies and books. I’ve always been a fantasy and SciFi fan (though I hate generic fantasy and scifi, it needs to be an interesting setting I haven’t seen before for me to really get into it)