Just your normal everyday casual software dev. Nothing to see here.

People can share differing opinions without immediately being on the reverse side. Avoid looking at things as black and white. You can like both waffles and pancakes, just like you can hate both waffles and pancakes.

been trying to lower my social presence on services as of late, may go inactive randomly as a result.

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Joined 2 years ago
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Cake day: August 15th, 2023

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  • I want to add onto this that if you’re choosing between Lutris and Heroic, you should probably go heroic. I personally use Lutris myself, Mostly because I prefer the UI design of it. However, heroic does have a faster update cycle, while having built in support of Amazon gaming, epic games(including experimental cloud support) and gog, and doesn’t have the bugs that Lutris has. Especially when it comes to trying to run GE layers through it.

    Trying to get those first party storefronts to work on Lutris is, for lack of better words, a pain in the ass. I’m only still using it out of pure stubbornness because, like I said, I much prefer the overall layout.






  • I just need a spare weekend or two to make the swap now and throw wine on it for the games I play that refuse to run on Linux.

    if your primary storefront is via steam, you likely won’t even need to manage wine, steam will do that for you as part of the install process. You can use something like protonup or something to get GE editions of proton but, honestly it mostly works right off the gate.

    Just be aware that proton can have conflicts if you try to use it on NTFS drives, you’ll need to manually specify UID and GID for the drive (via fstab or however you manage mounting drives) or you’ll get permission errors that won’t actually say what they are unless you ran steam via the terminal.






  • Pika@sh.itjust.workstomemes@lemmy.worldYour Piefed year in review
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    1 month ago

    I’m not sure how I feel about this. This is giving the false mentality that you aren’t being tracked/your data isn’t there. Like obviously they process data, and can link that data to a person, and its all public anyway. To say that they aren’t tracking you isn’t genuine. I think it would be better off saying “We don’t analyze your data” because they definitely track your data, that’s how the service works. if they didn’t then the service wouldn’t be able to properly function, but I digress.


  • Pika@sh.itjust.workstomemes@lemmy.worldRIP Minecraft, I'll miss you
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    1 month ago

    I hard passed on vintage story. I was looking into the game, took one look at the community and the toxicity on their support forums and went “yep thats a hard pass”.

    IMO the company should really do some cleansing on their starting topics. It doesn’t look good for a game when there’s active toxicity in the community forums arguing over if the game needs to be changed and telling people to get gud and that they didn’t have such things when starting out when they make super basic suggestions like starter equipment, or an actual tutorial.

    They may have fixed that since then since its been a year or two, but that was a hard turnoff for me. A lesser known game needs community support to function and survive. Even minecraft mods have a vast amount of wikis and community support. An actively hostile community on the official community forums is not a good starting POV.


  • the main issue will be if they do a major API update right before they do it. Remember the great “flattening”? We lost many great mods when they did that because of the amount of changes they did to base code while simultaneously changing every ID in the game, while forge was also actively undergoing a major API change in how it worked. So as a result many mods stopped being developed at 1.12.

    If they did a massive API rewrite right before fully ending support for java, the community will either have to accept another divide or completly forgo the new update and stay locked on the previous.


  • Pika@sh.itjust.workstomemes@lemmy.worldRIP Minecraft, I'll miss you
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    1 month ago

    that is correct, you can use Geyser to allow bedrock to join java players. For console or any bedrock client that lacks the direct connection with servers you need to also do some DNS shenanigans on the client where you use a jumper server to jump to the server you actually wanna join though.

    I also recommend something like floodgate for authentication so you don’t need to have the server in offline mode or have the player need both a java and a bedrock account

    edit: I forgot to mention, keep in mind that this is still using JAVA edition as a backend. So when there is feature disparity between bedrock and Java, the java mechanic is what takes precedence. The biggest whiplash for bedrock vs java is usually the fact that java edition minecraft has the stamina system for attacking, so you can’t just button mash to attack or you waste durability and have lower attack damage.


  • Pika@sh.itjust.workstoComic Strips@lemmy.world*Permanently Deleted*
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    2 months ago

    that type of holding system with a flight ticket? those have a departure date that may or may not be after the release window. yea that type of policy would never fly at an airline, it would only work with flights scheduled more than 2 or 3 weeks out otherwise you might as well make the flight free because once service is rendered it becomes a lot harder to extract the money they still had not received.

    It’s also creating a scenario where seats are booked without proof of payment, which puts the company at risk of those seats not selling if payment never goes through and also requires a system being in place that allows such a thing, which is also man hours for coding and design that is unlikely to exist. “Sorry there is an issue with the payment, please provide an alternative payment” is way more of an adequate response for this type of situation. As long as they are actually filing a ticket for them to investigate the issue.

    I’m firm with the opinion that the agent and Manager screwed up here allowing the call to last that long, it was clear the issue was not on their end(or at the very least resolvable by them) and should have terminated. I agree with some form of credit being issued (definitely not a free flight and a bunch of credit, but some form of credit), but it was strictly due to the length of the call since that is where the company failed here, not because of the fact they tried twice.

    note: edits were clarification of what i meant.


  • Pika@sh.itjust.workstoComic Strips@lemmy.world*Permanently Deleted*
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    2 months ago

    I fully agree it’s sometimes a self created issue(although payment processors screw stuff up all the time as well so depending on the flow it might not be) but it’s not one that is their responsibility to resolve, they have canceled the transaction on their end, its on the payment processor to realize this and give the money back.

    The only responsibility they have in this is investigating the issue on their end(which considering that trying again sometimes fixes it it may not even be on their end) to fix the payment flow, there’s no further obligation to the customer. They can’t give back money they don’t have, what ends up happening is like what the above described where the company takes a financial loss due to someone elses problem. Our old SOP for wireless deposits in the store I was at(we did a lot of second party contracting with Verizon and ATT) was informing the customer that the transaction has been cancelled/returned and should appear in the next 5-7 business days. If they complained we would state if they need the money sooner they could try contacting the payment provider, but it was out of our hands at this point. Us providing them money would end up giving the customer back the money twice, which was in no circumstance going to happen.

    You could make the argument that it’s good customer service but like… at the end of the day, theres no obligation and the company needs to run. It’s a price analysis. Will giving this credit eventually give a net profit on this customer? At a potential $2600 loss unless they are a frequent flyer I’m guessing no.

    I felt bad for customers that did a credit check for a phone, just to have it fail during processing, because it likely would fail the next retry due to a recent credit check, but we were out of options at that point, the store didn’t have a local payment scheme to set the customer up on, and they couldn’t just make it work without fully eating the cost of the device, which also the company wouldn’t be willing to do. It sucks for both parties.