I mean, the government not using a heavy hand in switching us to metric (not that it doesn’t use a heavy hand in other things) is the reason we never did. The law was passed, but nobody cared, so we never switched.
I mean, the government not using a heavy hand in switching us to metric (not that it doesn’t use a heavy hand in other things) is the reason we never did. The law was passed, but nobody cared, so we never switched.
Game Pass is a profoundly stupid decision. It doesn’t make it’s money back and now Xbox users are used to not paying for games. And from a consumer perspective, enshittification always eventually happens with subscriptions.
Sonic 3 & Knuckles and Kirby Planet Robobot for the same reason: while not the most innovative games and not necessarily my favorites in their respective franchises, they represent nearly flawless implementations of their respective franchise’s ideas.
Sometimes I feel like Mario and a couple popular indie games are the only platformers that get taken seriously honestly.
Terraria.
Because to me Terraria feels more like a freer version of a Metroidvania than a survival game. And while you start weak you get downright overpowered.
If the game has a good enough character creator I’ll play a male. But most games and especially most Western games with character creators don’t allow me to make a male character I’d actually want to look like or at.
They were originally on Gamepedia, which got bought out by Fandom.
I’m about as old as OP, but every time I remember that my generation grew up on mostly 360/PS3 it reminds me that I was weird, my dad got an Original Xbox when it came out, which was the year I was born, and even though we had a Wii, I think we actually played games on OG Xbox more (we relied on the Wii to access the internet through neighbors’ unprotected Wi-Fi for a while though.)
I could see there being fatigue with particular genres of indie games (Metroidvanias, Rougelites, First-Person Horror without combat, speedrunner-oriented 2D platformers) but not with the very concept.
Michael Eisner once called himself “the last of the creative types in Hollywood” after he left Disney, and I can’t help but see what he meant when he said that when I look at the current American film and TV landscape. It’s like today’s Hollywood bigwigs don’t even understand why people watch TV and movies.
I kinda think this happened to Western video games too (yeah Sony is a Japanese company…but PlayStation has shown a pretty square focus on the Western market in the past 10 years.) From a consumer perspective I don’t think a new CEO is the answer. It wasn’t for Disney’s fans with Bob Chapek.
No, GameMaker Studio. That engine had it’s own controversy over moving to a subscription model, but nothing as egregious as Unity.
I still think the N64’s overall technical superiority over the PS1 is very visible. Notice how much more closed in most PS1 games’ environments are. Spyro is the main exception, but that needed a lot of special tricks where N64 just does that. I say this as someone who doesn’t really like the N64 library.
I don’t disagree (or at least there should be a disc drive-included version and the ability to connect any USB Blu-Ray drive,) but obviously GameStop has a motive here.
And I think disc based games should have a legal requirement to have a playable version of the game on disc.
NYC, San Francisco, and Santa Monica did it. A lawsuit Airbnb put forth to to block it in NYC got dismissed even.