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Joined 1 year ago
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Cake day: August 4th, 2023

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  • All junior devs should read OCs comment and really think about this.

    The issue is whether is_number() is performing a semantic language matter or checking whether the text input can be converted by the program to a number type.

    The former case - the semantic language test - is useful for chat based interactions, analysis of text (and ancient text - I love the cuneiform btw) and similar. In this mode, some applications don’t even have to be able to convert the text into eg binary (a ‘gazillion’ of something is quantifying it, but vaguely)

    The latter case (validating input) is useful where the input is controlled and users are supposed to enter numbers using a limited part of a standard keyboard. Clay tablets and triangular sticks are strictly excluded from this interface.

    Another example might be is_address(). Which of these are addresses? ‘10 Downing Street, London’, ‘193.168.1.1’, ‘Gettysberg’, ‘Sir/Madam’.

    To me this highlights that code is a lot less reusable between different projects/apps than it at first appears.



  • I don’t think that the anti-oop collective is attacking polymorphism or overloading - both are important in functional programming. And let’s add encapsulation and implementation hiding to this list.

    The argument is that OOP makes the wrong abstractions. Inheritance (as OOP models it) is quite rare on business entities. The other major example cited is that an algorithm written in the OOP style ends up distributing its code across the different classes, and therefore

    1. It is difficult to understand: the developer has to open two, three or more different classes to view the whole algorithm
    2. It is inefficient: because the algorithm is distributed over many classes and instances, as the algorithm runs, there are a lot of unnecessary calls (eg one method on one instance has to iterate over many instances of its children, and each child has to iterate over its children) and data has to pass through these function calls.

    Instead of this, the functional programmer says, you should write the algorithm as a function (or several functions) in one place, so it’s the function that walks the object structure. The navigation is done using tools like apply or map rather than a loop in a method on the parent instance.

    A key insight in this approach is that the way an algorithm walks the data structure is the responsibility of the algorithm rather than a responsibility that is shared across many classes and subclasses.

    In general, I think this is a valid point - when you are writing algorithms over the whole dataset. OOP does have some counterpoints encapsulating behaviour on just that object for example validating the object’s private members, or data processing for that object and its immediate children or peers.