Tauri is the electron alternative we already have. This does look like a good framework, just not the same as electron.
Migrated from https://lemmy.one/u/priapus
Tauri is the electron alternative we already have. This does look like a good framework, just not the same as electron.
I didn’t realize psn wasnt available in some countries that could purchase the game. that is really messed up.
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The game said this on launch and made it clear on the steam page. Even if they weren’t enforcing it, I think its silly to be upset that they’ve started. I’d also rather sign into a PSN account and have functioning crossplay than deal with the current state of it.
Edit: oops I thought i had read it was to help crossplay, which hasn’t been working well recently. since its for nothing this is fucking stupid
Things on the Linux GUI land are so messed up that we even got this.
I don’t understand what you mean by this. This project is using a library provided by a major DE, if anything this shows the opposite of your point.
There aren’t distribution “sponsored” IDEs (like Visual Studio or Xcode)
Both GNOME and KDE have a text editor that supports LSP’s and plugins, similar to VS Code. I also don’t know anybody who still uses Visual Studio or Xcode, outside a specific situations where they’re needed, which isn’t a positive in my book.
userland API documentation
Linux has XDG Desktop Portals, protocols that all DEs and compositors can implement and can be used by any app.
they aren’t related products, and I’ve personally only heard of this gleam.
My bad, I was referring to the new Linux implementation which is using Vulkan, which was not clear. The MacOS implementation only supports Metal, as MacOS does not support Vulkan natively. I assume the Vulkan implementation will also be what is used for the Windows build.
It’s not fundamentally incompatible, they just haven’t written the code to make it compatible yet. GPU frameworks need a lot of OS specific code, so it will take some time for them to make it run perfectly on Linux.
vulkan is a graphics api, not a framework. their framework is using vulkan.
Those are some neat features. I hadn’t heard of them when I was using Vim. Parsing the compiler output to go straight to the error is very cool. I definitely think plugin support will bring a lot of people to Helix. I don’t currently have any features I’m waiting on, but I’m sure I’ll find some plugins to make it even better once they’re available.
Ah I see. I usually only move the cursor when in command mode, so that might be why I haven’t noticed it. That’s unfortunately an issue I’ve noticed in a lot of editors. In fact, because Zed is so fast, the auto completion is super obnoxious atm and constantly flashes at you while you type.
I was also disappointed not to have ex-commands, but I soon realized Helix’s use of multiple cursors with commands that support regex can accomplish the same tasks in a way I found more intuitive. Definitely took a bit to get rid of my :%s/new/old/g
muscle memory, but Helix’s select command works very similarly and just as quickly.
Quickfix commands on the other hand I never used. It seems Helix has some features such as jumping to diagnostics and errors, but it doesn’t have the ability to do so automatically after running make like Vim does (afaik). I don’t write much C, so I didn’t know that feature existed to begin with.
what do you mean? Helix uses LSP servers, usually the same ones used by Vim and VS Code.
were you using it without the LSP’s installed? If you were, then you would only get completion based of the treesitter grammars, which would be very limited.
runs only on MacOS for now
it will be released on both Linux and Windows, with Linux support currently being the top ranking issue on their GitHub page. they have a tracking issue showing that many pr’s have already been merged working towards Linux support.
they’ve written a custom GPU framework to achieve the performance the level of performance they have. it’s currently only compatible with macos, but is being ported to other operating systems.
Yeah the tooling sucks. The only tooling I’ve liked is Poetry, I never have trouble installing or packaging the apps that use it.