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Joined 7 months ago
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Cake day: June 9th, 2024

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  • Honestly, I’d contact their support and ask what their processes are and what timelines they give customers for a response/remediation before they take action.

    Especially ask how they notify you, and how long they allow for a response before escalation to make sure that’s something you can actually get, read, and do something about within.

    It might not be a great policy, but if you at least know what might happen, it gives you the ability to make sure you can do whatever you need to do to keep it from becoming a larger issue.


  • This new uh, tactic? of going after a registrar instead of a hosting provider with reports is a little concerning.

    There’s an awful lot of little registrars that don’t have any real abuse department and nobody is going to do shit other than exactly this: take it down and worry about it next week when they have time.

    It really feels like your choice of registrar is becoming as much or more important than your choice of hosting provider, and the little indie guys are probably the wrong choice if you’re running a legitimate business as you’re gonna need one that has enough funding and a proper team to vet reports before clobbering your site.

    On the OTHER hand, Network Solutions is just took down DigitalOcean for no reason, so maybe they all suck?


  • Yeah, it doesn’t appear that PSSR (which I cannot help but pronounce with an added i) is the highest quality upscaling out there, combined with console gamers not having experienced FSR/FSR2/FSR3’s uh, specialness is leading to people being confused why their faster console looks worse.

    Hopefully Sony does something about the less than stellar quality in a PSSR2 or something relatively quickly, or they’re going to burn a lot of goodwill around the whole concept, much like how FSR is pretty much considered pretty trash by PC gamers.


  • Yeah I’ve been noticing that. It’s probably a case of it being cheaper for them than games, but I’ve also noticed they’ve not yet done a cycle where it’s ONLY freemium stuff, at least.

    Next week, for example, is an Apex skin and a game. If it was JUST the skin I’d probably be less gruntled, but as it is, I find it hard to get too upset that I’m only getting 1 free game instead of 2.


  • Excessively patient. I’ve noticed there’s basically a 50/50 chance of any game I find interesting showing up for free on Epic eventually, so I mean, fine, I’ll wait a couple of years to save $60. Why pay for something that’ll eventually be given to you, paid for by some vulture capitalist’s dragon horde?

    I take some of their money, get a free game: win/win.

    …at this point, I’m pretty sure my Epic games library is way bigger than my Steam library, simply from the 3-5 free games a month that Epic tosses at you, of which like 1/3rd are actually pretty good.









  • I wonder if some of these long dev cycle flops that have happened are because they’re long development cycles.

    Like, this game may or may not be any good at all, but I would assume the logic was reasonable when they started work on it 8+ years ago.

    I wonder if the push for everything having to be RTX-enabled AAAA live service games is kneecapping them, simply because it takes far far too long to make and bring to market.

    Or it was just a flaming pile of junk, but I kinda think there’s maybe more going on than just that with some of these releases.