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Joined 9 months ago
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Cake day: March 3rd, 2024

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  • There are a lot of ‘fake’ 120Hz+ TVs you have to watch out for though. The real ones are expensive.

    The point being really, most people dont upgrade their TVs at all, for as long as the picture is good. Consoles have the hardware todo 120Hz right now.

    Thats another good point, when you are sat so far away from the screen, the resolution becomes less important.


  • I’ve only played two of them and they worked just the same as any other game. You are putting words into my mouth now, I refuted every ‘hoop’ you listed, I never said ‘just deal with it’.

    I could build a pc, give it to anyone and it would work in the same vein as a console. What is the point you are trying to make? That PCs have loads of issues? The consoles are flawless? Make sense.



  • I have no idea what you just said.

    Most games you just click play and they work. You don’t need to install drivers or programs or whatever you think everytime at all.

    If they release a dodgy patch or one you don’t like, you can just revert it. On console you are stuck with whatever they give you.

    Don’t like a game after a couple hours? Doesn’t work correctly? Refund it.

    Mainly its linux that will have issues you have to navigate and that is probably where most of the technical questions you come across root from. If you have Windows then 99% of games will just work as you expect.









  • warm@kbin.earthtoGaming@beehaw.orgGame Recording Steam Beta
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    5 months ago

    It works pretty well, but kind of barebones at the moment, a lack of advanced audio and video settings lets it down.
    The timeline feature is great though, being able to easily watch back your gameplay in real-time as it records.

    They need support for multiple audio tracks, other codecs, resolution options, framerate options, different bitrate options. Also recording to memory absolutely needs to be an option so I’m not wearing down my disk by constantly writing to it.