This was something I started wondering about when I was reading a thread about Star Citizen, and about how space combat flight games were much less-common than they had been at one point, how fans of the genre were hungry for new entrants.
Looking at this list:
https://en.wikipedia.org/wiki/List_of_space_flight_simulation_games#Space_combat_games
…there really were far more games in the genre being released in the late 1990s and early 2000s than there have been recently.
A similar sort of phenomenon occurred for World War II first-person shooters.
https://en.wikipedia.org/wiki/List_of_World_War_II_video_games
Back around the same time period, there was a glut of games in the genre, and they really have fallen off quite a bit.
Whether it’s a genre like these two, that hasn’t seen many new entrants recently, or a genre that just never grew as much as you’d like, what genre would you like to see more of?
Real-time Strategy. Specifically single-player campaign oriented RTS.
Genre peaked at, like, Red Alert 3 or Starcraft II, either-or. And the only notable title in the past (N) years has been like… Age of Empires 4. Which is good but also… It’s AoE. It’ll always be more of a multiplayer oriented game yanno? Give me my cheesy campaign stories with cool hero units and/or cheesy FMV uwu