From the tiny amount we’ve seen of it (and what the digital foundry guys were about to discuss), it looks like DLSS3.5 with ray reconstruction may actually be a game changer, pretty ray traced lighting with inbuilt anti aliasing without a performance hit. Be keen to see how it actually looks with cyberpunk when it comes out.
I tried DLSS for the first time with Control, and it looks weird. Edges and lines are unsharp, sometimes for a second, sometimes longer. It kind of looks off.
I activated it in-game, is there something else I have to do? Am I missing something?
The fact is DLSS is really good and weird naming convention aside DLSS 3.5 (which works on all RTX cards, unlike DLSS 3) looks fantastic.
I bought my last two cards solely for DLSS support and unless AMD steps up my next card will likely be Nvidia as well.
From the tiny amount we’ve seen of it (and what the digital foundry guys were about to discuss), it looks like DLSS3.5 with ray reconstruction may actually be a game changer, pretty ray traced lighting with inbuilt anti aliasing without a performance hit. Be keen to see how it actually looks with cyberpunk when it comes out.
I tried DLSS for the first time with Control, and it looks weird. Edges and lines are unsharp, sometimes for a second, sometimes longer. It kind of looks off.
I activated it in-game, is there something else I have to do? Am I missing something?