thanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml · 1 year agoBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comexternal-linkmessage-square285fedilinkarrow-up1624file-textcross-posted to: gaming@beehaw.org
arrow-up1624external-linkBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comthanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml · 1 year agomessage-square285fedilinkfile-textcross-posted to: gaming@beehaw.org
minus-squareanother_lemming@lemmy.worldlinkfedilinkarrow-up7·1 year agoThat’s the future Telvanni want!
minus-squareCethin@lemmy.ziplinkfedilinkEnglisharrow-up3·1 year agoAt least if the Telvanni got their way I’d be able to levitate up to my crates! (I just realized, I may TCL to use the crates because there isn’t a good alternative built into the game systems.)
That’s the future Telvanni want!
At least if the Telvanni got their way I’d be able to levitate up to my crates! (I just realized, I may TCL to use the crates because there isn’t a good alternative built into the game systems.)